Friday, May 8, 2009

What's with the Lafayette Escadrille movies?

So now I have seen (I think) all the World War I flying movies there are, at least on video and DVD. I saved the ones that are actually about the Lafayette Escadrille for last. And I gotta say, meh.

First, I rented "Lafayette Escadrille". I had high hopes for this one, since it was directed by William Wellman ("Wings"), who was actually one of the pilots who was in the real thing. I was a little suspicious of the fact that it was made in 1958, which is a little close to the 60s for my taste. The problem with this film wasn't that it seemed like a sixties movie, because it didn't. The problem was that it seemed like the first act of a bigger movie, and the Lafayette Escadrille was barely in it. In fact, it had very little flying at all. I suppose saying "I wanted more" isn't exactly a bad review, but when there isn't any more, it does mean the film is disappointing.

First, though, the good parts. Even more than "Wings", this film shows how the pilots lived, and how they were trained. It showed them trying to steer "penguins", basically plane bodies with stubby wings, and trying to follow orders and instructions in French. It also had the characters briefly meeting such awesome figures as Lufbery and Guynemer. The story was engaging, until it ended, and I was left going "Wait, where's the rest of the movie?" I was pretty into it, but it just wasn't satisfying. I'm not going to do a summary, since none of the issues I have are with the aviation-related parts, which were OK, but no "Hell's Angels" (curse, you, Howard Hughes - all dogfighting films are boring now!!!)

The best thing about "Lafayette Escadrille" is how it shows the reasons why they did what they did. Partly, they were young and seeking adventure, and fighting in the air force was the ultimate way to do that, but mostly they felt they should do something in the war, and they were angry the U.S. wasn't getting involved. That's not usually portrayed in movies.

Speaking of movies that miss the point, after several weeks I finally worked up the courage to rent "Flyboys". In those weeks I read the Red Baron's book, Eddie Rickenbacker's book - Fighting the Flying Circius, and James Norman Hall's series of magazine articles, in order to form a perfect picture in my mind, a picture that could withstand the thrashing that film would inevitably give it.

It actually wasn't as bad as I expected (not that it could have been). It was nice-looking, and the dogfighting bits were fun. Not good, but fun. Let us bear in mind that it was made by the guy who did "Independence Day" and "The Patriot", so yeah... The characters ranged from meh to lame, the acting was kind of appalling, and the story was totally predictable, except where it was surprisingly absurd.

The characters would have been OK if they had actually been developed. They basically had the usual mix of guys you have in a war film - the hotheaded guy, the religious guy, the nerdy skinny kid, the black guy, you know. They also had a rich snobby guy, a clumsy guy, and a guy whose family were all soldiers and he was eager to go carry on the family tradition... he was kinda weird. They had a leader, and he was distant and disillusioned - more on him later. The main character was pretty likable, but I hear he was inspired by Frank Luke. Let's just say he's no Frank Luke. This is mostly a personal pet peeve, but he should have been a miner from Arizona, not a rancher from Texas. What can I say - the Arizona Balloon Buster has a special place in my heart. The leader of their squadron was quite wanksty and needed to grow up and get over it. He was all "all my friends are dead and I only keep doing this for revenge and (the usual speech) no one even knows why we're in this war. You'll be dead in a few weeks too." Mr. Morale. None of the other characters were anything to write home about except some of them had some very strange (stupid) things happen to them. I did like their instructor, who was played by Jean Reno. My biggest problem with characters was that they each had their own personal reason for joining the Escadrille, each of which was all right, but not a single one was there for the actual reasons why most the real guys were, like doing the right thing for your country even when it hasn't figured out what the right thing is. It seemed very shallow.

I'm not even getting into the story. I do recommend watching this film though - it's worth a few laughs, and I would hate to spoil any spit-take worthy surprises. Seriously. Watch this movie.

Now for the technical things. First, the good parts. They show some training stuff that's not in the other films, and they have a pet lion, which is, strangely, almost historically accurate (there should have been two pet lions). Also, they have a very exciting attack on an airship. It's not quite as cool as the one in "Hell's Angels", but some parts were kind of interesting, such as how it's actually harder than it sounds to blow one up, even with incendiary bullets (basically because you can't get near it). What you have to do is upload a virus from your Mac to the German dirigible. I personally wish they would have shown some actual balloon busting, sticking with the whole Frank Luke thing. They also explain why Fokker triplanes were so formidable.

It's a good thing they do explain that, since the entire German air force apparently consisted of bright red triplanes, because, you know, the Red Baron wasn't special or anything. The main bad guy had a black one at least. They shouldn't have been using triplanes at all. But whatever - they did it on purpose to make it easier to tell the planes apart during the action sequences. I'm sure they could have found another way to do that. Like editing. Or painting big black crosses on some of the planes and red, white, and blue circles on the others...

The dogfighting scenes were fast-paced, but not really chaotic enough. They did try to show some tactics, like to get in a good firing position before shooting, using the sun and clouds, and things like that. There were some nice visuals, like when a bunch of planes come out of the sun, and when all the planes are fighting around the airship. A lot of the maneuvers they do are kind of stupid. For example, one time an American has a Fokker on his tail, maybe ten yards behind (and somehow unable to shoot him?) He does some kind of airbrake thing (not invented yet), pulls up, and uses his wheels to tear the triplane's top wing off. Uh-huh. Also, after making a big deal about how agile the triplanes are, and how fast they climb, the Americans proceed to fly circles around them, sometimes literally, in their Nieuports. Two or three times they do a move where they basically flip upside-down, let the triplane go under them (over their heads) and then finish the roll to drop onto the German's tail. It's shown in this video about Werner Voss, at 4:30. Except notice that in real life, Voss did the move in the triplane. That's the point of a triplane, and Voss was one of the most daring pilots when it came to the maneuvers he would do. He seems to have been a showboating rival character for the Red Baron.

It's a small detail, but there are parts where the propellers are spinning but the cylinders on the rotary engines are still. That's just an animation problem, but it's kind of lame. They should have grouped the engine to the propeller on the models, just like they were attached in real life. What's not a small detail is the way they show them flying through Archie, the German anti-aircraft guns. There's a funny part in Rickenbacker's book about what it's like to fly through artillery, and how it basically makes a bunch of shockwaves in the air. From as far as fifty yards one of those shells could knock a plane out of the sky. In the film they come considerably closer. It does make it more exciting, visually, and I would have done *almost* the same thing. What I would not do is have a shell burst right under the wheels of a plane, and the plane be OK.

My biggest problem with the dogfight scenes was the editing. They were done with computers, so there is nothing - NOTHING - they could not and should not show, and yet, they held back. It's not as though they had to put eighty planes in the sky with twenty-six cameras strapped to them and shoot miles and miles of film while endangering dozens of men's lives or anything. The usual (non-Howard Hughes) way of showing a plane getting shot down would be to do a couple of close-ups of guns and bullet holes, whatever intimacy with pilot death you feel your audience needs to see, the plane starts smoking and spinning down, you cut to it going behind a hill and cut to an explosion. The cuts are in there to protect the stuntmen, save the expensive real plane, and disguise your model. If you have an invincible digital model with an immortal digital pilot, you slam that plane into the ground and blow it up for all to see! Every maneuver should be shown in its entirety, since you don't need match-on-action cutting to construct the right moves, and you don't need clever angles to make the bad guys look closer than they actually are. The reason I love animation is that if you can imagine something, you can show it. It seems to me that the storyboarders, choreographers, and director weren't imaginative enough. They copied a bunch of dogfighting sequences from films with real-life limitations, instead of starting from scratch and showing us something we'd never seen before. Actually, there is a scene in "The Aviator", where Howard Hughes is shooting the big dogfight for "Hell's Angels", that has almost the perfect feeling of speed and stomach-churning acrobatics, and shots you could only get with animation. It seems somewhat ironic. Actually, the proper feeling in a dogfight scene might also be similar to the Quidditch games in the Harry Potter movies - truly dizzying action!

To me the "Flyboys" fights seemed detached, but that might just be the predictability of the story combined with the uninteresting characters, and I was the one who was detached. I just think a dogfight scene should be visceral and chaotic, but not like a Bourne movie. You should be in the pilot's head. You should be able to tell what's happening, but it should be blazing fast, and it should be scary!

Despite its sub-video game graphics and lack of any closeups of the pilots, History Channel's Dogfights series actually comes closest to this feeling, with the exception of "Hell's Angels". The dogfights in "Hell's Angels" are actually scary. They are some of the most intense and realistic portrayals of aerial combat - they show how unforgiving it is, how hard and frantic the most graceful movements are from the pilots' point of view, and how fragile those machines and the men who flew them really were. They used editing, not to disguise cuts between real planes and models (because there were no models), but to establish pacing and mood. Probably the longest shots were when a plane was going down, and they would show the pilot in the cockpit, dead or dying, or alive for the entire 15000 foot drop, with the shadow from his wings sweeping over him faster and faster as his plane went out of control. That, I think, is what made those scenes scary - death in a dogfight was lonely, and could come at any second, and even if you didn't make a mistake, you might just have rotten luck.

I, for one, am in awe of the people who fought in the air, and the ones who still do it to this day. (And it's not just because I kind of have a thing for airmen.)

This concludes what accidentally turned into a series about World War I films. Next up, Easter eggs (a month late).

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